|
This is basically a back-catalogue of all the GF's
details ranging from where you can find them to their characteristics to
all their abilities. It also has details on the Guardian forces enemies,
for example Quezacotl dislikes Leviathan, so its best not to junction both
of those GF's to the same character.
Quezacotl
•
Location: Balamb Garden, Squalls study panel in the 2F classroom (Disc
1)
• Attack: Thunder Storm - A
thunder attack that is particularly useful against mechanical monsters.
• Target: All Opponents •
Element: Thunder
• Status Effects: None
• Opposed GF: Leviathan
| Ability |
AP |
Unlocks |
Effect |
|
|
| HP-J |
50 |
n/a |
Junctions Magic To Hit Points |
|
|
| Vit-J |
50 |
Elem-Def-J |
Junctions magic to Vitality (defense). |
|
|
| Mag-J |
n/a |
n/a |
Junctions Magic To Magic Attack |
|
|
| Elem-Atk-J |
160 |
n/a |
Junctions Magic Element To Weapon |
|
|
| Elem-Def-J |
100 |
Elem-Defx2 |
Junctions Magic Element To Defense |
|
|
| Elem-Defx2 |
130 |
n/a |
Junctions 2 Magic Elements To
Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Card |
40 |
Card Mod |
Enables Card Command |
|
|
| Mag+20% |
60 |
Mag+40%, Elem-Atk-J |
Increases Magic Strength 20% |
|
|
| Mag+40% |
120 |
n/a |
Increases Magic Strength 40% |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Quezacotl's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increases Quezacotl's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increases Quezacotl's Damage 30% |
|
|
| GFHP+10% |
70 |
GFHP+20% |
Quezacotl's HP Increase 10% |
|
|
| GFHP+20% |
70 |
n/a |
Quezacotl's HP Increase 20% |
|
|
| Boost |
10 |
n/a |
Allows For "Boosting" of Quezacotl's
Attack |
|
|
| T Mag-RF |
30 |
Mid Mag-RF |
Refine Thunder Magic From Items |
|
|
| Mid Mag-RF |
60 |
n/a |
Refine Mid-Level Magic From Other
Magic. ex:5 Thunder will refine into 1 Thundara. |
|
|
| Card Mod |
80 |
n/a |
Turn Cards Into Items |
|
Shiva
•
Location: Balamb Garden, Squalls study panel in the 2F classroom (Disc
1)
• Attack: Diamond Dust - A Ice
Attack that does lots of damage to Fire-resistant monsters.
• Target: All Opponents •
Element: Ice
• Status Effects: None
• Opposed GF: Ifrit
| Ability |
AP |
Unlocks |
Effect |
|
|
| Str-J |
50 |
Elem-Atk-J |
Junctions Magic To Strength |
|
|
| Vit-J |
50 |
Vit+20% |
Junctions magic to Vitality. |
|
|
| Spr-J |
n/a |
n/a |
Junctions Magic To Spirit (magic
defense) |
|
|
| Elem-Atk-J |
160 |
n/a |
Junctions Magic Element To Weapon |
|
|
| Elem-Def-J |
100 |
Elem-Defx2 |
Junctions Magic Element To Defense |
|
|
| Elem-Defx2 |
130 |
n/a |
Junctions 2 Magic Elements To
Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Doom |
60 |
(Gained At LV 10) |
Enables Doom Command |
|
|
| Vit+20% |
60 |
Vit+40% |
Increases Vitality 20% |
|
|
| Vit+40% |
120 |
n/a |
Increases Vitality 40% |
|
|
| Spr+20% |
60 |
Spr+40%, Elem-Def-J |
Increases Spirit 20% |
|
|
| Spr+40% |
120 |
n/a |
Increases Spirit 40% |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Shiva's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Shiva's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Shiva's Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Shiva's HP Increase 10% |
|
|
| GFHP+20% |
70 |
n/a |
Shiva's HP Increase 20% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Shiva's
Attack |
|
|
| I Mag-RF |
30 |
n/a |
Refine Ice Magic from items. |
|
Ifrit
•
Location: Balamb - Fire Cavern (Disc 1)
• Attack: Hell Fire - Ifrit
throws a ball of fire into the enemies. Most useful against ice monsters.
• Target: All Opponents •
Element: Fire
• Status Effects: None
• Opposed GF: Shiva
| Ability |
AP |
Unlocks |
Effect |
|
|
| HP-J |
50 |
n/a |
Junctions Magic To Hit Points |
|
|
| Str-J |
n/a |
n/a |
Junctions magic to Strength. |
|
|
| Elem-Atk-J |
n/a |
n/a |
Junctions Magic Element To Weapon |
|
|
| Elem-Def-J |
100 |
Elem-Defx2 |
Junctions Magic Element To Defense |
|
|
| Elem-Def-Jx2 |
130 |
n/a |
Junctions 2 Magic Elements To
Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Mad Rush |
60 |
(Gained At LV 10) |
Enables Mad Rush Command |
|
|
| Str+20% |
60 |
Str+40% |
Increases Strength 20% |
|
|
| Str+40% |
120 |
Str Bonus |
Increases Strength 40% |
|
|
| Str Bonus |
100 |
n/a |
Str +1 at LV Up |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Ifrit's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Ifrit's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Ifrit's Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Ifrit's HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Ifrit's HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Ifrit's HP Increase 30% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Ifrit's
Attack |
|
|
| F Mag-RF |
30 |
n/a |
Refine Fire Magic From Items |
|
|
| Ammo-RF |
30 |
(Gained At LV 10) |
Refine Ammunition from items. |
|
Siren
•
Location: Dollet - Communications Tower - Draw from Elvoret (Disc 1)
• Attack: Silent Voice - Causes
little damage but enemies will be silenced. Use it at beginning of battle to top
enemies using magic.
• Target: All Opponents •
Element: None
• Status Effects: Silence
• Opposed GF: Carbuncle
| Ability |
AP |
Unlocks |
Effect |
|
|
| Mag-J |
n/a |
n/a |
Junctions Magic To Magic Strength |
|
|
| ST-Atk-J |
n/a |
n/a |
Junctions Magic Status Effect to
Weapon. |
|
|
| ST-Def-J |
n/a |
n/a |
Junctions Magic Status Effect To
Defense |
|
|
| ST-Def-Jx2 |
130 |
n/a |
Junctions Magic 2 Magic Status
Effects To Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Treatment |
100 |
(Gained At LV 12) |
Enables Treatment Command |
|
|
| Mag+20% |
60 |
Mag+40% |
Increases Magic 20% |
|
|
| Mag+40% |
120 |
Mag Bonus |
Increases Magic 40% |
|
|
| Mag Bonus |
100 |
n/a |
Mag +1 at LV Up |
|
|
| Move-Find |
40 |
n/a |
Can See Hidden Save/Draw Points |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Siren's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Siren's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Siren's Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Siren's HP Increase 10% |
|
|
| GFHP+20% |
70 |
n/a |
Siren's HP Increase 20% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Siren's
Attack |
|
|
| L Mag-RF |
30 |
n/a |
Refine Life Magic From Items |
|
|
| ST Med-RF |
30 |
n/a |
Refine Life Medicine From Items |
|
|
| Tool-RF |
30 |
n/a |
Refine Tools from items. |
|
Brothers
•
Location: Galbadia - Tomb of the Unknown King (Disc 1)
• Attack: Brotherly Love -
Devastating earth attack.
• Target: All Opponents •
Element: Earth
• Status Effects: None
• Opposed GF: Pandemona
| Ability |
AP |
Unlocks |
Effect |
|
|
| HP-J |
n/a |
n/a |
Junctions Magic To Hit Points |
|
|
| Str-J |
50 |
Elem-Atk-J |
Junctions magic to Strength. |
|
|
| Spr-J |
50 |
Elem-Def-J |
Junctions Magic To Spirit |
|
|
| Elem-Atk-J |
160 |
n/a |
Junctions Magic Element To Weapon |
|
|
| Elem-Def-J |
100 |
n/a |
Junctions Magic Element To Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Defend |
100 |
n/a |
Enables Defend Command |
|
|
| HP+20% |
n/a |
n/a |
Increases Hit Points 20% |
|
|
| HP+40% |
120 |
HP+80% |
Increases Hit Points 40% |
|
|
| HP+80% |
240 |
HP Bonus |
Increases Hit Points 80% |
|
|
| Cover |
100 |
n/a |
Enables Cover Ability |
|
|
| HP Bonus |
100 |
n/a |
HP +30 at LV Up |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Brothers' Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Brothers' Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Brothers' Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Brothers' HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Brothers' HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Brothers' HP Increase 30% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Brothers'
Attack |
|
Diablos
•
Location: Talk to Headmaster Cid before Timber Mission - Anywhere
contained in Lamp
• Attack: Dark Messenger -
Creates a giant huge, black gravitational balls which slams into opponents
causing as much as 9999 damage.
• Target: All Opponents •
Element: None
• Status Effects: None
• Opposed GF: None
| Ability |
AP |
Unlocks |
Effect |
|
|
| HP-J |
50 |
HP+20 |
Junctions Magic To Hit Points |
|
|
| Mag-J |
n/a |
n/a |
Junctions Magic To Magic Strength. |
|
|
| Hit-J |
120 |
n/a |
Junctions Magic To Hit % |
|
|
| Abilityx3 |
n/a |
n/a |
Allows Three Support Abilities To Be
Junctioned To One Character |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Darkside |
100 |
n/a |
Enables Darkside Command |
|
|
| HP+20% |
60 |
HP+40% |
Increase Hit Points 20% |
|
|
| HP+40% |
120 |
HP+80% |
Increase Hit Points 40% |
|
|
| HP+80% |
240 |
n/a |
Increase Hit Points 80% |
|
|
| Mag+20% |
60 |
Mag+40% |
Increases Magic 20% |
|
|
| Mag+40% |
120 |
n/a |
Increases Magic 40% |
|
|
| Mug |
200 |
n/a |
Changes Attack To Mug |
|
|
| Enc-Half |
30 |
Enc-None |
Halves Encounter Rate |
|
|
| Enc-None |
100 |
n/a |
No Random Encounters |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Diablos' HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Diablos' HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Diablos' HP Increase 30% |
|
|
| Time Mag-RF |
30 |
n/a |
Refine Time Magic From Items |
|
|
| ST Mag-RF |
30 |
n/a |
Refine Status Magic From Items |
|
Carbuncle
•
Location: Dellng City, Presidential residence (Disc 1) Held by Iguion
• Attack: Ruby Light - He jumps
out of the ground casting a red glow on the party and shields them with reflect.
• Target: All Party •
Element: None
• Status Effects: Reflect
• Opposed GF: Siren
| Ability |
AP |
Unlocks |
Effect |
|
|
| HP-J |
50 |
HP+20% |
Junctions Magic To Hit Points |
|
|
| Vit-J |
n/a |
n/a |
Junctions Magic to Vitality. |
|
|
| Mag-J |
50 |
n/a |
Junctions Magic To Magic Strength |
|
|
| ST-Atk-J |
160 |
Elem-Defx2 |
Junctions Magic Status Effect To Weapon |
|
|
| ST-Def-J |
100 |
ST-Def-Jx2 |
Junctions Magic Status Effect To Defense |
|
|
| ST-Def-Jx2 |
130 |
n/a |
Junctions 2 Magic Status Effects To Defense |
|
|
| Abilityx3 |
n/a |
n/a |
Allows 3 Support Abilities to be Junctioned |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| HP+20% |
60 |
HP+40% |
Increase HP 20% |
|
|
| HP+40% |
120 |
n/a |
Increases Hit Points 40% |
|
|
| Vit+20% |
60 |
Vit+40% |
Increases Vitality 20% |
|
|
| Vit+40% |
120 |
Vit Bonus |
Increase Vitality 40% |
|
|
| Vit Bonus |
100 |
n/a |
Vit +1 at LV Up |
|
|
| Counter |
200 |
n/a |
Enables Counter-Attacking |
|
|
| Auto-Reflect |
250 |
n/a |
Reflect occurs automatically when battle begins. |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Carbuncle's HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Carbuncle's HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Carbuncle's HP Increase 30% |
|
|
| Recov Med-RF |
30 |
n/a |
Refine Recovery Medicine from items. |
|
Leviathan
•
Location: Balamb Garden, Master Room (Disc 2) Held By Norg
• Attack: Tsunami - Large Flood
Wave that crashes down on opponents. Works especially well on thunder resistant
opponents.
• Target: All Opponents •
Element: Water
• Status Effects: None
• Opposed GF: Quezacotl
| Ability |
AP |
Unlocks |
Effect |
|
|
| Mag-J |
50 |
Elem-Atk-J |
Junctions Magic To Magic Strength |
|
|
| Spr-J |
n/a |
n/a |
Junctions Magic To Spirit |
|
|
| Elem-Atk-J |
160 |
n/a |
Junctions Magic Element to Weapon. |
|
|
| Elem-Def-Jx2 |
130 |
n/a |
Junctions 2 Magic Elements To
Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Recover |
200 |
n/a |
Enables Recover Command |
|
|
| Spr+20% |
60 |
Spr+40% |
Increases Spirit 20% |
|
|
| Spr+40% |
120 |
Spr Bonus |
Increases Spirit 40% |
|
|
| Spr Bonus |
100 |
n/a |
Spr +1 at LV Up |
|
|
| Auto-Potion |
150 |
n/a |
Automatically Use Healing Items Upon
Receiving Damage. |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Leviathan's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Leviathan's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Leviathan's Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Leviathan's HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Leviathan's HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Leviathan's HP Increase 30% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Leviathan's
Attack |
|
|
| Supt Mag-RF |
30 |
GF Recov Med-RF |
Refine Support Magic From Items |
|
|
| GF Recov Med-RF |
30 |
n/a |
Refine GF Recovery Medicine From
Items. |
|
Pandemona
•
Location: Balamb City, Balamb Hotel (Disc 2) Held By Fujin.
• Attack: Tornado Storm - Sucks
opponents into a air bag then blows them back out with the force of a gale.
• Target: All Opponents •
Element: Wind
• Status Effects: None
• Opposed GF: Brothers
| Ability |
AP |
Unlocks |
Effect |
|
|
| Str-J |
n/a |
n/a |
Junctions Magic To Strength |
|
|
| Spd-J |
120 |
Spd+20% |
Junctions Magic To Speed. |
|
|
| Elem-Atk-J |
n/a |
n/a |
Junctions Magic Element To Weapon |
|
|
| Elem-Def-J |
n/a |
n/a |
Junctions Magic Element To Defense |
|
|
| Elem-Def-Jx2 |
130 |
n/a |
Junctions 2 Magic Elements To
Defense |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Absorb |
80 |
n/a |
Enables Absorb Command |
|
|
| Str+20% |
60 |
Str+40% |
Increases Strength 20% |
|
|
| Str+40% |
120 |
n/a |
Increases Strength 40% |
|
|
| Spd+20% |
150 |
Spd+40% |
Increases Speed 20% |
|
|
| Spd+40% |
200 |
n/a |
Increases Speed 40% |
|
|
| Initiative |
160 |
n/a |
Character Gains First Attack, Even
When Back-Attacked |
|
|
| SumMag+10% |
40 |
SumMag+20% |
Increases Pandemona's Damage 10% |
|
|
| SumMag+20% |
70 |
SumMag+30% |
Increase Pandemona's Damage 20% |
|
|
| SumMag+30% |
140 |
n/a |
Increase Pandemona's Damage 30% |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Pandemona's HP Increase 10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Pandemona's HP Increase 20% |
|
|
| GFHP+30% |
140 |
n/a |
Pandemona's HP Increase 30% |
|
|
| Boost |
10 |
n/a |
Allows for Boosting Of Pandemona's
Attack |
|
Cerberus
•
Location: Galbadia Garden, 1F Hall (Disc 2)
• Attack: Counter Rockets -
Cerberus emerges from gates of hell and casts double and triple on your party.
• Target: All Party •
Element: None
• Status Effects: Double and
Triple
• Opposed GF: None
| Ability |
AP |
Unlocks |
Effect |
|
|
| Str-J |
n/a |
n/a |
Junctions Magic To
Strength |
|
|
| Mag-J |
50 |
ST-Atk-J |
Junctions Magic To Magic
Strength. |
|
|
| Spr-J |
50 |
ST-Def-J |
Junctions Magic To
Spirit |
|
|
| Spd-J |
120 |
Spd+20% |
Junctions Magic To
Speed. |
|
|
| Hit-J |
120 |
n/a |
Junctions Magic To Hit % |
|
|
| ST-Atk-J |
160 |
n/a |
Junctions Magic Status
Effect To Weapon. |
|
|
| ST-Def-J |
100 |
ST-Def-Jx2 |
Junctions Magic Status
Effect To Defense |
|
|
| ST-Def-Jx2 |
130 |
ST-Def-Jx4 |
Junctions 2 Magic Status
Effects To Defense. |
|
|
| ST-Def-Jx4 |
180 |
n/a |
Junctions 4 Magic Status
Effects To Defense |
|
|
| Abilityx3 |
n/a |
n/a |
Allows Three Support
Abilities To Be Junctioned To One Character |
|
|
| Magic |
n/a |
n/a |
Enables Use Of Magic |
|
|
| GF |
n/a |
n/a |
Enables GF Summoning |
|
|
| Draw |
n/a |
n/a |
Enables Draw Command |
|
|
| Item |
n/a |
n/a |
Enables Use Of Items |
|
|
| Spd+20% |
150 |
Spd+40% |
Increases Speed 20% |
|
|
| Spd+40% |
200 |
Auto-Haste |
Increases Speed 40% |
|
|
| Auto-Haste |
250 |
n/a |
Haste is automatically
in effect at beginning of Battle |
|
|
| Expendx2-1 |
250 |
n/a |
Only 1 Spell Spent when
cast Double |
|
|
| Alert |
200 |
n/a |
Cannot be Back-Attacked |
|
|
| GFHP+10% |
40 |
GFHP+20% |
Cerberus' HP Increase
10% |
|
|
| GFHP+20% |
70 |
GFHP+30% |
Cerberus' HP Increase
20% |
|
|
| GFHP+30% |
140 |
n/a |
Cerberus' HP Increase
30% |
|
Go To Page Two of GF's In-Depth |