Final Fantasy Compilation
Final Fantasy VII: Before Crisis - Ranking System

Filed Under: Final Fantasy VII: Before Crisis


Whenever you complete a mission, you gain Rank Points allowing you to make use of Training mode and unlock more powerful gear. You may also unlock new characters to play the game with. As your Rank Points increase, so does your character's rank over time. This allows your character access to some special bonuses as well as increase the number of Materia slots he/she has. Use the chart below:

Ranking Chart

Rank Attainable After Training Mode Opponents Unlockables
Trainee Initial rank Bomb, Cracker Bomb Can create HP Plus materia
Rookie After 2 months of play Cloud, Shinra Soldier Can create MP Plus materia
Member After 3 months of play Rude Can get Bronze Bangle armor
Ace After 4 months of play Reno, Head Bomber Can get Piercing Rod, Magnum, Twin Automatic Guns, Speed Gun; can get Iron Bangle armor
Leader After 5 months of play Insect Chimera Can equip two more Materia
Silver After 6 months of play Death Claw, Grand Horn Can get Titan Bangle armor
Gold After 7 months of play Dragon Can get Over Soul, Metal Knuckle, Light Rod, Commander, Twin Magnum, Canon
Platinum After 8 months of play Hedgehog Pie --
Black After 9 months of play Funny Face, Lost Number Can get Carbon Bangle armor
Expert 10 months of play Ochu, Shadow --
Master 11 months of play -- Can get Diamond Bangle armor
Grand Master 12 months of play Sabotender (Cactaur), Chimera --
Legend 13 months of play Adamantoise, Veld Can get Crystal Bangle armor
Galaxy 14 months of play Goblin --
Crystal 15 months of play Training enemies are stronger --
All-Time 16 months of play Tseng --
Omega 17 months of play Sample 0512H Special employee ID is issued


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