Final Fantasy Compilation
Final Fantasy VII: Dirge Of Cerberus - Getting Started / Tips

Filed Under: Final Fantasy VII: Dirge Of Cerberus


To succeed in this game, players must learn to effectively master the following Gameplay aspects: Exploration & Combat, Materia, Gun Customization, Limit Breakers, and Experience. This section explains each of these important elements and aims to compliment the information provided in the official user’s manual.

Exploration and Combat

As Vincent, a player must work his way through 12 Chapters of battles and missions, containing roughly 90 different areas and countless enemies. To do so safely, the player should adopt the following tactics.

Using The Map

Move slowly when entering a new area and don’t forget to make frequent inspections the of in-game map, as it often reveals alleys and other side areas that you may have otherwise run right past. Many of these side areas contain valuable items and gil.

Scouting Ahead

Many of the enemies don’t just appear when Vincent reaches a certain point in the filed; some of them are already in place waiting for him to show up. Use the Sniper Scope to scout the area up ahead and take the opportunity to line up a Critical Hit.

Covering

It’s tempting to run headfirst toward the enemy with guns blazing, but this is not always the best option. Look for opportunities to hid behind cover. Not only does this give Vincent some relief from taking damage, but there are often angles that you can utilize that make it possible to shoot the enemy without fear of a counterattack.

Catch your Fall

Pressing the Square button and Left Analog Stick makes Vincent quickly dash away from an attack. You can also use this same button combination to avoid falling on the ground after suffering a blowback attack. Many enemies will attack with such force that it will hurl Vincent through the air and momentarily stun him on the ground. Get right into the battle-and lessen the damage sustained-by pressing the Square button right before Vincent hits the ground.

KillChains

The power of Vincent’s attacks increases with each successive enemy that is added to an active Killchain. Although the Killchain will expire after several second in inactivity, you can keep this Killchain active by destroying barrels and crates. This makes it possible to “bridge the gap” between two groups of enemies and continue the Killchain from one battle into the next.

Headshots!

Not every enemy has what is known as a “weak point”, but refer to the Bestiary chapter in this book to find an enemy’s weak point whenever possible. Not only does hitting a weak point inflict significantly more damage (and often result in a one-shot kill), but it also earns you a Critcal Hit which counts toward the end of chapter rankings.

Melee Attacks

Vincent is undeniably a master marksman, but don’t forget that he is also quite proficient at martial arts. Look for opportunities to conserve ammunition by attacking nearby enemies with melee attacks. Not only does Vincent possess a powerful melee combo attack-and can knock enemies to the ground-but some enemies prove invincible to bullets and can only be defeated with melee attacks. Vincent can also repel bullets and swat away missiles with his melee attacks if timed properly.

Shopping

No matter how badly you may want to upgrade a new weapon, don’t skimp on purchasing potions and ammunition. It is a wise idea to purchase relevant upgrades if you are struggling on earlier missions. If you are finding them relatively easy, then you might have more reason to add EXP To Vincent rather than converting your EXP into gil. It is recommended that you leave some gill leftover to purchase necessary items and ammunition. Ethers are a vital aid for gaining a S-Rank; you will need to use lots of materia shots.

Smart Item Usage

This mostly pertains to those looking to earn the coveted S-rank, but use your potions effectively to limit the number of items you consume. Rather than drink a Potion each time you suffer some damage, wait until you have suffered considerably more damage and use a Mega-Potion or Hi-Potion. Additionally, don’t use an Ether before checking the maps in the walkthrough chapter to make sure that a Mako Point isn’t nearby.

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