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Final Fantasy IX - Tetra Master / Cards
Filed Under: Final Fantasy IX The inhabitants of Gaia, the world in which Final Fantasy IX unfolds, take their
card game Tetra Master very seriously. Whether you sit down for a friendly match with your neighbour or participate in an official tournament - it's fun to pit your wits against others. Tetra Master differs from conventional card games. As well as bearing different images, the Final Fantasy cards bear a varying number of arrows and specific combinations of alphanumeric values, which may change as you play.
A good Tetra Master player doesn't simply learn and apply the rules, but is always eager to improve his or her cards and to find new ones. S/he does not miss out on any opportunity to take on fellow players around the world. Tetra Master is played on a four-by-four grid. You'll normally find that several spaces on this grid are randomly blocked, preventing cards being placed there. This is one of the main tactical features, rendering each match exciting and unique.
Card Information Each card bears an image. It might depict a monster or some other creature,, or may show a town or weapon. There are a total of 100 images or card types. You will generally see at least one triangular arrow on each card although you can sometimes get a card with no arrows. These little arrows on the edges represent the card's attack directions. A player can only "attack"-cards. adjacent to his or her own, and an arrow on the player's card must point at the opponent's card.
The arrows also have a defensive purpose. If a card is attacked from a direction where it lacks an arrow, it cannot resist the attack.. Your opponent can "take" the card (turn it his or her colour) without let or hindrance.
Card Parameters You may wonder what the four letters/figures on each card mean. These four parameters indicate the card's attack and defence properties, i.e. its strengths and weaknesses.
The first digit designates the Attack Points or AP - the card's attack power. The second digit designates the card's Attack Type or T. There are four card Attack Types. The third digit designates Physical Defence or PD - the card's defensive power against physical attacks. The fourth and last digit designates Magic Defence or MD - the card's defensive power against magic attacks. The parameters are expressed as figures from 0 to 9 and as letters from A to F, similar to the hexadecimal, system. The actual parameter sequence is: 0 1 2 3 4 5 6 7 8 9 A B C D E F, where 0 is the weakest and F the strongest parameter. Not all cards can evolve to reach the maximum F parameter. The card's image may dictate-that evolution is baited before reaching F. Card Attack TypesThe letters on each card do represent something; attack types. For example the first digit on a card is a number usually. This can go up to a letter F. "F" being highest. This means it has the best attack power. An "FA" Card is an amazing card, it has very high attack points (power) and will attack your opponents lowest parameter. See below: The next digit stands for "Attack Type"; this determines which parameter of your opponents card, your
card will attack. An "A" for the attack type parameter is the best you can get.
it will always attack then lowest parameter on the opponents card using the
highest parameter on yours, to ensure their card gets flipped over.
The next digit stands for physical defence and the one after that; Magic defence. These are both used against your opponents card when it is attacking yours. if they have a small attack power, and your card either has a "P" (physical Defence) or a "M" (Magic Defence) value which is higher, then its likely their card will be flipped. Here are the attack types in a key (this might be easier to look at) The four Attack Types are designated by letters: P = Physical Attack: This Attack Type attacks physically, for example using blows or bites. The opponent's card defends using its PD value. M = Magical Attack: This Attack Type attacks using magic, while the opponent's card defends using its MD value. X = Weakness Attack: This Attack Type always attacks the lowest defence figure of the opponent's card - either its PD or its MD. A = Ultimate: This Attack Type always attacks the lowest figure of the opponent's card its AP, PD or MD. Ultimate Attack Type cards attack using their highest parameter - AP, PD or MD. Attack PointsThe attack points of a card determines not only it's strength, but also its HP. A higher AP parameter, e.g. "F" being maximum, means you will have loads of HP, and will most likely flip over your opponents card, taking into consideration, you have reasonable attack type and defence parameters.
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