Status |
Ailment |
| Sleep |
The character is put to sleep, so you can't control him/her until he/she wakes. |
| Poison |
HP slowly decreases throughout the battle. |
| Fury |
Doubles all damage intake, yet Limit Gauge will fill up faster. |
| Sadness |
Halves all damage intake, but Limit Gauge will fill up slower. |
| Petrify |
The character is turned to stone, so you can't control him/her. If all party members are petrified, it's Game Over! |
| Confusion |
The character is confused and may attack your party and sometimes the enemy. |
| Silence |
The character cannot cast any magic, enemy skills or use any summons. |
| Paralyze |
The character is paralyzed, so you can't control him/her. |
| Darkness |
Character's vision is clouded, hit rate is decreased. |
| Frog |
Character turns into a frog and attack and defence stats are reduced, only Transform can be cast. |
| Small |
The character becomes very small and attack and defence stats are reduced. |
| Critical |
The HP Gauge is extremely low. |
| Death |
The character loses all HP and is KO'd. If all characters are KO'd then it's Game Over! |
| Death Sentence |
A 30 second countdown starts, when it reaches 0 he/she is KO'd. |
| Berserk |
The character becomes stronger and can't be controlled, he/she can only attack the enemy, but hit rate is lowered. |