Final Fantasy Compilation
Final Fantasy X-2 - Introduction / Story / Main

Filed Under: Final Fantasy X-2



Story

Taking place two years after Yuna's fateful journey to defeat Sin, the once chaotic world of Spira faces yet another challenge when it enters the "Eternal Calm". The people of Spira now shun the teachings of Yevon final fantasy x-2and have opened their arms to former foes, the Al Bhed and the use of machines. The Machine Faction aims to propagate the use of machina in Spira, going as far as renaming "machina" to "machines" to remove any lingering stigma. However, even though peace and tranquility have returned there is emptiness in Yuna's heart that is keeping her from moving on as the others have.
One day, Yuna obtains a mystical sphere that contains images of what might be the Blitzball player she thought was gone forever. Although Yuna isn't certain that it is him or if he is even alive, she is driven to seek him out. Yuna needs closure to their unexpected parting, even if only to find that she will never see him again.
So begins her journey: this is Yuna's story.

Review

I doubt very much that anyone who has ever enjoyed a Final Fantasy game will have cause for complaint with Final Fantasy X-2, particularly if you were a fan of Final Fantasy X.

final fantasy x-2The story is set once again in Spira, two years after the events of FFX. Yuna, the high summoner has ditched her summoners robes and is travelling around Spira in search of 'spheres' (small recordings of Spira's history in spherical form). Accompanied by her pals Rikku and Payne, they go up against other sphere hunters, and the new powers of Spira to find these lost artefacts. For Yuna's gang, it is just for fun, but for her, there is a more personal reason. Of course, it is not a pre-requisite to have played FFX, but most likely, in order to get the full story, it might be worth buying the first installment, which is also a lot of fun to play.

The story is a lot less linear than it was in FFX (which was one of FFX's downfalls). Here, Yuna can final fantasy x-2travel to any destination and perform different tasks to gain her spheres, right from the start of the game, and there is something to do in almost every location. One thing that put gamers off many of the Final Fantasy games was the gameplay itself, which could become very stale over time. Namely, the battle system is a love/hate type of gameplay. One minute you would be walking along a path, then the screen 'fragments' and you are faced with an enemy to defeat. Destroy it, carry on, and eventually, the screen would fragment again, queuing up the next battle...repeat...repeat etc.

final fantasy x-2One thing that FFX-2 gets right gameplay-wise in my opinion is that as well as the battles, there are also many hidden games and tasks for Yuna & co. to perform, which do provide a welcome distraction from the norm., and prizes to be won along the way that further your characters and make battles easier. In addition, the battle system has been overhauled to make battles more action-packed, while the new power-up system of the dresspheres means that tactics can be deployed with harder enemies as easily as changing clothes


final fantasy x-2Graphically, not much has changed. The landscapes of Spira in FFX-2 are almost exactly the same as FFX. However, more areas are opened as Yuna has the ability to jump and climb around, so exploration is a lot more fun. Of course, the CGM and character animation graphics are top-notch and wholly immersive, with only a few duff moments when the scenes change. Also, as is the style of FF games, unleashing a powerful magic attack is a spectacular affair of pyrotechnics of great magnitude.

final fantasy x-2Final Fantasy will definitely appeal to fans of the genre, but some may find the repetitive gameplay boring, even with the mini-games included here. However, FFX-2 is a title that combines all the best elements of the previous FF games, and introduces a few neat ideas of its own, and if you want a game that will keep you entertained for a longer period of time than just a month, FFX-2 will be worth every penny.

Review by Trelloskilos

Release Dates

Game: Final Fantasy 10-2
Developer: Square Enix
Publisher: Square Enix, Electronic Arts
Genre: RPG
Medium: DVD-ROM
Platform: PlayStation 2
Final Fantasy X-2 February 26 2003
Final Fantasy X-2 March 13 2004
Final Fantasy X-2 November 18 2003


Boxart

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